Spotlight: Zoids – The Iron Kong Mark II

 

Ready for a fight, readers? Then you have come to the right desert! Today we are once again on Zi, studying one of the zoids which lives there. This zoid is the Iron Kong Mark II.

The Iron Kong Mark II is the only Iron Kong model with which I am familiar. It is the Imperial equivalent of the Helic Republic’s Gojulas. Like the Gojulas, the Iron Kong is a zoid whose basic function is that of a tank. However, Iron Kongs are far more maneuverable than Gojulases. Even on a bad day, I would take an Iron Kong over a Gojulas, for the simple reason that this zoid is more maneuverable than the Tyrannosaur-type Helic tank.

Iron Kongs are gorilla-type zoids. The cockpit for an Iron Kong is in its head, behind that green glass which serves as the zoid’s eyes. The cockpit is usually made for one pilot, but some Iron Kongs are two-seaters – these cockpits are far more spacious than cockpits for single pilots. I imagine it is not hard to modify an Iron Kong’s cockpit either way.

Though they are heavily armored, Iron Kongs are fairly dexterous and nimble zoids – up close, anyway. Over long distances, they are slow moving. Iron Kongs are extremely strong, some of the strongest zoids on Zi. Even without their artillery, an Iron Kong is a ferocious zoid. Someone going up against an Iron Kong had better be prepared to take a pounding. Ace zoid pilots may, with luck and/or spectacular skill, walk away from a battle with an Iron Kong unscathed….

But pit an Iron Kong pilot who knows what he is doing against an equally skilled pilot controlling another zoid, and you have a recipe for an amazing battle!

As I said, the Iron Kong is slow over long distances. But in close combat, their bulk is no hindrance. And this makes them very deadly. Most Iron Kong pilots’ first instinct is to pull the trigger when they are attacked. Despite sitting on a virtual mountain of muscle, their immediate reaction is to go for their guns. (Insert eye-roll here.) I do not know why they do this, but it happens all the time!

The Iron Kong, because it is a strong zoid, can be loaded up with several different weapons and remain highly maneuverable. These armaments range from anti-zoid cannons to machine guns to missile launchers hidden in the zoid’s shoulders. And, just like a real gorilla, an Iron Kong could physically rip an opposing zoid apart. I have never seen it happen, exactly, but a couple of pilots from Zoids: Chaotic Century have shown just what the Kongs are capable of in close combat.

Iron Kongs are generally as expressive in battle as other zoids. All zoids make sounds like the animals they are based on and, as living beings, they have attitudes and emotions they express through sound. Ligers and Zabers can both “purr,” while Command Wolves have been shown to growl affectionately toward their pilots.

When anticipating a battle, an Iron Kong will snort, growl, and snuff like an actual gorilla. And in battle, one or two Iron Kongs have gone up on their back legs and pummeled their chests before charging an opponent, much as King Kong does in his films. (They are called Iron ‘Kongs,’ you know! 😉 )

I would not want to tangle with an Iron Kong pilot who knew what he was doing. If I had to fight him, that would be one thing. But choosing to fight him..?! Thanks. I will pass.

The Iron Kong’s armor is second to none. Only machine guns or other such weapons fired at close range can bring a Kong down. Most guns, fired at a distance, barely put a dent in the armor.

However, this hardly makes the Iron Kong an invulnerable zoid. There are weapons capable of wiping out Iron Kongs (and most other zoids) at a distance. But I am saving those for another day. Eventually, I will explain the matter further. Of course, if you were to look up Zoids: Chaotic Century on your own, readers, you would get the answers much faster. Failing that, I must request that you bear with my descriptions and promises with as much patience as you can muster.

Thank you!

My overall rating for the Iron Kong is that it is a heavy artillery zoid which, with a capable pilot, can be deadly in close quarters. Only great pilots such as Chaotic Century’s Colonel Karl Shubaltz and former Imperial soldier Rosso have shown what an Iron Kong can do with a competent pilot. I have never forgotten their lessons.

The Iron Kong is not revered as the Gojulas is in Chaotic Century. I, however, have a very healthy respect for this zoid. Better with me than against me, that is for sure!

Catch ya later!

The Mithril Guardian

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About The Mithril Guardian

I like stories.  Whether they’re on film, in song, or in print, I always remember a good story.  They remind me of paintings.  People cannot see them without learning something.  So it’s a good idea to look at a story from as many angles as possible.  I can watch the same movie a million times and still I will learn something that I did not know before.  Thoughts on the Edge of Forever is where I get to focus on what I learned from stories; what was not obvious the first time, the second time, or the umpteenth time. Earlier posts are written in the form of letters, usually to specific characters, to point out what I saw in a particular story or heard in a piece of music. Some of those letters, though, are like letters to the editor. Why did someone write a story this way and not another? Would the story have turned out better if the writer had done something different? These ‘letters to the editor’ will probably never be answered by the writers - the characters certainly will not answer anything - but their contents are still up for debate. After all, unless you ask a question, you will never get an answer. Still, civil ground rules apply. Any foul language or other form of abuse will not be tolerated in Thoughts on the Edge of Forever. I mean, who wants to be around the guest at the dinner party who is being nasty? Practically nobody, since people go to a party to have fun, not to hang around a grouch. So let’s have fun! The Mithril Guardian
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