Tag Archives: Genosaurer

Spotlight – Zoids: Chaotic Century – Moonbay

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Here we again return, readers, to the burning deserts of the planet Zi! Although there will be more Zoids posts coming out next year, this will be the final one until 2019. I wanted to cover the main cast for the show before the year was out, so it seemed best to shift my earlier plans around in order to give Moonbay her dues today. There will be more and different Spotlight! articles forthcoming in January, however, so don’t think I have forgotten any of my promises! 😉

That being explained, let’s stop beating around the bush and get to business. First encountered by Van and Fiona in the episode “Sleeper Trap,” Moonbay serves as the mother figure of their group during the first half of the season. In this way she is a little like Star Wars RebelsHera Syndulla. But where Hera is relaxed and laid back, Moonbay is feisty, fiery, and more than willing to tell off her hotheaded young charge, Van Flyheight.

Sharp-tongued and flirty, Moonbay has a good head for business and brooks no nonsense she herself does not commit. Though she can strike viewers as a bit greedy in her business dealings, the reality is that Moonbay is not a mercenary. Because she loves to travel and wants to preserve her independence, she needs to acquire a respectable influx of cash whenever she can get it. After all, it isn’t easy maintaining a zoid or buying supplies that will last over the course of long distance trips.

This is especially true after she hooks up with Van, Fiona, and Irvine, whom you can read about here, here, and here. Once she joins their party, Moonbay has three other mouths to feed and two extra zoids to maintain. Since the distances between villages and cities are rather long, that means more food has to be bought so the gang doesn’t run out of chow in the middle of nowhere.

The episode “Moonbay’s Waltz” demonstrates clearly that Moonbay is not the mercenary she first appears to be. In the course of this episode, Moonbay runs into an old sweetheart, a millionaire known only as McMan. McMan reveals he previously asked Moonbay to marry him, inviting her to a ball to introduce her to his family, but she never showed. Moonbay eventually admits that she ran away because she believed they were so different that a marriage between them would not work.

Thus one can see that the reason Moonbay is always looking for a big score isn’t because she loves money. She could have had more than enough if she had married McMan. The reason she is always bargaining for extra cash or, sometimes, swindling money from someone is so that she can support her footloose lifestyle. Being a carefree “transporter of the wasteland” is what she wants to do, and she will do whatever she must to ensure that she can keep going in this profession. Now that I think about it, she and Lando Calrissian would probably get along very well, not to mention have bucket loads of fun together.

In terms of fighting skill, Moonbay is actually pretty good at hand-to-hand combat. She does not do it often and, in a straight up physical competition, she would lose to a man in a few seconds. But when push comes to shove, she can and will fight. In the episode “Jump! Zeke!”, she took a Republican soldier by surprise, disarmed him, and held his arms pinned to his sides. Since he was about a head and a half to two heads taller than she was, not to mention broader, it is unlikely that Moonbay could have kept him prisoner for very long.

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But as she proved in the next scene, she only had to hold him for a few seconds. What she lacks in terms of physical fighting power Moonbay more than makes up for in her wits. Keeping the soldier’s arms pinned to his sides, she managed to broker a deal to help the Republican Army defeat an incursion attempt by the Imperial Army in the following installment, “The Battle of Red River.” The deal paid well at the same time it got her, Van, Fiona, and Irvine out of trouble for blowing up a Republican sleeper trap. Using her business sense, wits, and the element of surprise, Moonbay hauled the entire gang out of a nasty bit of legal trouble.

These particular skills extend to her piloting abilities as well. Moonbay’s primary zoid throughout the series is her fuschia Gustav which, though it has thick armor, is not much of a fighter. Moonbay was only able to install one set of twin cannons beneath an armor joint between two of the shell’s plates. Though Irvine once told her she should install more weapons on it, Moonbay pointed out that the zoid would be too heavy to travel if she did that. So she sacrificed greater firepower for mobility.

Age: Unknown

As she proved, however, the Gustav can do plenty of damage when no one sees it coming. Using the zoid’s thick armor and hidden cannons, Moonbay could achieve a variety of attacks in combat. These ranged from bowling over two-legged opponents to firing two precise and incapacitating shots into an enemy zoid, disabling it at once. There were other occasions when Moonbay used the Gustav as a shield to protect herself and others from deadly explosions or shots as well.

Moonbay also became an excellent Pteras pilot. (More on that zoid next year – I promise!) She literally learned that skill on the fly, but proved to be a quick enough study that she and her passengers survived the experience. Due to her transporter skills, she also mastered the enormous Ultrasaurus later on in the series. A huge zoid that was basically a walking city/military base, once she was in the cockpit Moonbay grabbed the controls and didn’t let go. Despite constant reminders, she loudly and publicly proclaimed the zoid was “her” Ultrasaurus. Since she was the one piloting it ninety-nine point nine percent of the time, no one could really argue with her on that one.

1983-2010 TakaraTomy ShoPro (Zoids is a trademark of the ...

Moonbay in her “Legendary Fireball” attire.

Though it was only revealed in the standalone episode “Phantom,” Moonbay also had a “need for speed.” She was once a champion racer known as the Legendary Fireball. Eventually, she quit the racing circuit for some unknown reason, only to return to the track briefly in “Phantom.” Due to a mistake during the race she lost the competition and, as far as I know, that was the last time she raced.

When it comes to relationships, in the first half of Chaotic Century Moonbay is definitely the mother figure for the younger members of the gang. This is most apparent in her relationship with Van; as noted previously, she will happily tell him off when he misbehaves or does something foolish. Occasionally she adds force to her lessons, punching, elbowing, or shoving Van around to get her point across. The reason for this is because she is trying to drive home the point that he has to “look after [him]self,” as there will come a time when no one else can or will take care of him.

Age: Unknown

Although their relationship is fraught with these kinds of confrontations early on, the fact is that the two do care about each other a great deal. Moonbay is not one to wear her heart on her sleeve, but she does admit that Van is “a pretty good kid,” and that she admires his determination to succeed no matter what. Even when he is older and more able to manage his own affairs, Moonbay still appears to consider him “her boy.”

This may have been shown best when she interposed her Gustav between Van’s downed Blade Liger and Raven’s resurrected Geno Saurer. Despite the fact that this resulted in a grave wound for her zoid, Moonbay didn’t regret the sacrifice when Van apologized in the next episode. While her reassurances didn’t alleviate his guilt, the fact that Moonbay blew off the severe damage showed she considered it a small price to pay for protecting him.

Her relationship with Fiona was less motherly and more sisterly. During the first half of the series the younger girl’s naïveté meant that she had to be watched over and protected more than a normal girl her age. When not “flying RIO” with Van in combat she remained with Moonbay, who took her under her wing. Slowly, through her time spent with the older girl, Fiona became assertive, gaining a decisiveness she had not demonstrated beforehand. Although she never became as feisty or fierce as Moonbay, the older woman did help instill in Fiona a strength of will that aided her later in life.

Forgotten Toon Girls: F is for Fiona

Moonbay also helped the girl relearn her way around zoids. As the go-to mechanic in the gang, both Van and Irvine relied on Moonbay to keep their zoids healthy. This was due not only to the fact that she was a good engineer, but because she knew a technique that would help zoids to “self-recover” faster than normal. Fiona often helped her on these occasions, giving her the opportunity to become Van’s personal mechanic later on. This skill also allowed her to aid scientists in upgrading his Blade Liger when she was older, which impressed Moonbay a great deal.

Another area in which the two were connected was in the way they worried over their men. As Fiona grew, she worried about Van more frequently because he began facing stronger and more deadly opponents. Knowing worry was useless, despite the fact that she often engaged in it herself, Moonbay did her best to support Fiona and help her relax before every big battle. The two were really close, shown by the fact that the only one Moonbay worried about more than Van was Fiona. If the younger girl was kidnapped or put in danger, Moonbay was instantly on the alert. Though she wasn’t much of a physical fighter, she would do her best to go after and rescue Fiona, no matter the danger to herself.

Finally, with regard to Irvine, Moonbay sincerely respected and liked the mercenary. Throughout the series they flirted with and teased each other; their behavior was so natural that sometimes a viewer could almost swear they were married. Being somewhat older than Irvine, she had more experience in certain matters than he did – namely the management of funds and the foresight necessary to finance a group that included herself, two growing kids, and one eighteen year old man who was used to living and fighting on his own. Where Irvine acted as the voice of combat experience during the first half of the series, Moonbay maintained the group’s social order and discipline. She made sure everyone ate on time, slept on time, and kept a tight rein on the way money was spent.

Moonbay Guardian Force Images

This meant that the two rarely argued or interfered with the other’s role in managing the kids, especially Van. When Irvine told Van off for wallowing in self-pity or blaming everyone except himself for a mistake, Moonbay held her peace and let him do it, recognizing he was more effective in this area than she was. But when it came time to let the boy alone to think things through or to tell him the hard truth about how the world worked, then the mercenary would let Moonbay do the talking since she was the one who had more experience in such matters than he did.

None of this is to say that their relationship was without its rough patches. Irvine had to repeatedly tell Moonbay to jettison her cargo of Imperial ammunition in “Sleeper Trap,” since her pride in never failing to deliver goods to an employer was putting them all at risk. In turn, she had to verbally slap him upside the head after his Command Wolf was wrecked by Raven later on in the series.

These instances of violent disagreement were rare and brief. Moonbay and Irvine made a good pair, shown by the fact that together they “raised” Van and Fiona right. To be perfectly honest, I’ve always suspected that they married after the series ended; they clearly cared about one another a great deal. During battles where Irvine was thrown around or injured, Moonbay often shouted his name, the way that Fiona would cry out if Van was injured. And while the mercenary often stated that Moonbay could “take care of herself” and was “pretty good in dangerous situations,” he didn’t appreciate it when she was threatened.

A future romantic relationship between the two is conjecture on my part, though, since the series leaves their relationship openended from start to finish. But while the writers may not have intended for them to be more than friends, I prefer to think Moonbay and Irvine became a couple at some point. She certainly couldn’t get away with saying she and he were “too different” to make a good match – not after everything they had been through together!

The more I write about these characters, the less I am able to think of actors, actresses, and directors who could ably bring them to the silver screen. It’s more than likely that an attempt to put them in a live action film would fail completely. They’re perfect the way they are.

If a competent, respectful group of creators could be found to make a solid, beautiful film (series) out of the show, then I might be more hopeful. But as things stand I am much happier to have the anime than a film (series).

Which reminds me: if you want to see this great show yourselves, readers, it is available in its entirety on Amazon.com. For those of you who want to test the show out before laying down hard-earned cash for it, check out the English dub of Zoids: Chaotic Century here at www.watchcartoononline.com. Don’t quit if you find the first two episodes a bit draggy and boring; wait until you reach “Sleeper Trap,” “Jump! Zeke!,” and “The Battle of Red River” before you make a decision. I doubt you’ll be disappointed. 😉

‘Til next time, readers:

“See you on the battlefield!”

Moonbay Guardian Force Images

A New Gallery of Images from Zoids

Welcome to another post about ZOIDS, readers!!! Because my last post on the subject had lost some of its photos (they’re back now), I thought I would do another post showcasing images of my favorite Japanese “mechanical combat units.” And this time, I have added some videos, too. 😉

If you like these pictures, feel free to look up my other posts on my favorite series, Zoids: Chaotic Century, which is discussed at length here.

See you on the battlefield!

The Mithril Guardian

The Gustav

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The Genosaurer

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Liger Zero

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Phoenix

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Jet Falcon

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The Redler

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Some Old Favorites 

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Spotlight: Zoids – The Genosaurer

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Throughout my Spotlight! posts on zoids, I have been hinting about some of the more powerful “mechanical combat units” which inhabit Zi. I did not want to spoil anything before I had covered the other wonderful and amazing zoids in the series. But by this point, I have almost run out of zoids which I can describe before I turn to these more powerful mechanical animals. The Redler, as I stated, is not an impressive zoid to me, and this signals trouble. If I consider the Gustav a more interesting subject than a zoid that makes up most of the Guylos Empire’s air force, I need to pull out a trump card or two before I lose focus entirely.

It is for this reason that I am going to describe today’s zoid: the Genosaurer.

Now, before we go any further, you pronounce it gene-o-saur-er. I have heard the zoids called everything from gene-o-saur-us-es to gen-o-saurs, and I will NOT accept these as legitimate pronunciations of the species. Please bear that in mind for future reference, readers.

The Genosaurer’s origins are integral to the plot of Zoids: Chaotic Century, and so I will not be saying anything about them here. If you want to know the details, watch the series. I am not giving you any more spoilers than I absolutely have to in this post.

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The Genosaurer is based on the Tyranosaurus Rex, despite having three claws on each “hand.” The reason it has three claws may be an homage to the Japanese dragon, or it may be due to the fact that the Genosaurer’s claws are attached to cables and can be fired out to grasp another zoid.

I do not know the exact reach of these cables, but I do know that they are strong. When the Genosaurer’s pilot “reels” these cables back into the Genosaurer’s arms, they can drag an enemy zoid, even if it is a Blade Liger, in toward the Genosaurer. Though short, the zoid’s arms are flexible enough that, in close quarters, a pilot can lash out with them and slice through the armor of an enemy zoid.

Unlike most zoids, the Genosaurer’s cockpit is not in its head, beneath those terrifying red eyes. It is in the zoid’s torso or abdomen; the position is relative to the angle of the camera shot, but that is the general area where the cockpit is situated. There is a reason for the cockpit’s position, which we will get to momentarily, readers.

The Genosaurer comes equipped with a double barrel pulse laser cannon on its back and a smaller one just above its nose. These lasers can either bring down an opposing zoid or they can do a fair amount of damage to it. The zoid’s teeth can also be used offensively. The Genosaurer’s frame is strong, allowing it to bend over and pick up a smaller zoid in its mouth. It is also strong enough to raise its head with said struggling zoid between its teeth and close its jaws on the part of the zoid it is holding in this manner. When the pilot does this, it is bye-bye time for an opponent.

The zoid is also strong enough to go toe-to-toe with an Iron Kong and match its physical power. And the Genosaurer’s tail is a weapon in its own right. Since the zoid is so maneuverable and flexible, its pilot can swing in close to an opposing zoid and slap it with the appendage to send it rolling across the battlefield. The Genosaurer is also capable of kicking a downed zoid across the combat zone. This means it can step on a downed zoid repeatedly and suffer no damage, though it will severely damage or destroy the enemy “mechanical combat unit.” Never underestimate those legs, readers.

Part of the reason for the zoid’s speed is that it has boosters in its heels and along the backs of its legs. This allows the zoid to make great time across long distances; with the right pilot, the Genosaurer could travel from Guygalos, the capitol of the Guylos Empire, into Republican territory in a few days or even a few hours. This means that it can outmaneuver most of the zoids it encounters on the battlefield. Only a Command Wolf, a Lightning Saix, or a Blade Liger can come close to or match the Genosaurer’s speed in close combat.

But the Genosaurer’s most fearsome weapon is lodged in its mouth. Before I describe this gun, readers, please view the videos included below:

When you see the Genosaurer lock down to the ground with its footlocks (those silver “fourth toes” at the back of each foot), the fins in the tail pop out, and the gun slides forward from the back of the zoid’s “throat” – get out of Dodge. The white light that coallesces in front of this gun’s barrel is a ball of charged particles, which can be fired out as a stream for a few seconds. This stream of charged particles will incinerate whatever and whoever is in its path. This is the reason why the cockpit is not in the zoid’s head; there is no room for it and the gun in such a limited space.

Only Van’s Blade Liger could deflect the charged particle stream after its shield had been modified, first with the Liger’s own extended blades, later with tweaks to the zoid’s shield itself. Other shields were no defense against this gun, as Van found out when his first zoid, the Shield Liger, was destroyed by a charged particle blast. Zoids without shields are utterly unable to defend themselves against this gun. Even air zoids like Redlers cannot outfly this deadly stream of “fire breath” that the Genosaurer can emit at will.

There is a catch, however, to using the charged particle cannon, one which I have already touched on. The charged particle cannon’s recoil is so great that the Genosaurer must use those “fourth toes,” known as footlocks, to anchor itself to the ground. Otherwise, the power of the blast would send the Gensaurer skidding backward, and it might throw off its aim as well.

The second weakness of the charged particle cannon is that the Genosaurer cannot turn its body when it fires this gun. The footlocks hold it in one position; try to turn the zoid, however slightly, while you are firing this cannon and you will break at least one of the Genosaurer’s ankles.

You may wonder how I know that this zoid is capable of so much, readers. The answer is only one word: Raven. Van’s archnemesis, Raven piloted two Genosaurers during Chaotic Century’s run. And as I have said elsewhere, Raven was the Winter Soldier of zoid pilots. If you thought he was scary in a Zaber Fang, then let me tell you that you have not seen him scary until he took the controls of his first Genosaurer.

And after that, he only got scarier.

Though the Genosaurer’s color scheme looks purple to us, the characters in Chaotic Century call it black. Raven’s first Genosaurer had the black/purple color scheme with lighter purple highlights. His second Genosaurer was darker and had red highlights in place of the purple ones. There is a reason for that, readers, but I will not tell you what it is just yet. I am saving that story for later.

Also in Chaotic Century, we saw Reese acquire and use a blue Genosaurer. While most of this zoid’s equipment was virtually the same as the weaponry used by Raven’s Genosaurer, Reese’s zoid had a more powerful laser attached to its nose in place of the pulse cannon on the noses of Raven’s Genosaurers. Her Genosaurer also had lighter blue, or perhaps indigo, highlights. Most of Reese’s attire and equipment was blue, so this made sense. In the case of her Genosaurer, however, the color gave the zoid an almost feminine cast.

But the black color scheme for this zoid is predominant, showing up again in New Century Zero when a team of unscrupulous pilots were given three Genosaurers by a member of the Backdraft Group. (For some reason, the translators had them pronounce the name gene-o-saur-us-es, which was very irritating.) The only other color variant for the Genosaurer was seen in an episode or two of Zoids: Fuzors. That Genosaurer had the regular black armor, but it also had yellow hightlights in place of the expected purple or red. I do not know if that qualifies as intimidating, exactly, but it will certainly get your attention, readers.

This is all that I have to say about the Genosaurer. I do not want to spoil too much about Zoids: Chaotic Century and the other series until I have to. And I will have to, soon enough. Aside from Zoids: Fuzors and Zoids: Genesis, I can describe almost all of the zoids we see in Chaotic Century and New Century Zero in a handful of future posts. Sadly, we are coming up on that ending sooner than I wanted. I will be able to stretch it out for a while, but eventually, there will not be anymore Spotlight! posts about a zoid here on Thoughts on the Edge of Forever, for the simple reason that I will have described every one which I know about.

This is the reason why I keep encouraging you to watch the TV series, readers. You cannot get all of your answers from me if you want to discover the wonderful world of Zi. I will have nothing more to tell you after a point, and you will have to either watch the series to get your zoids fix or forget that they even exist. I would prefer the former to the latter, but the choice is yours, not mine. I can only offer what I know to you and hope I whet your appetite for the adventure.

Until next time, I will “see you on the battlefield!”

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